About
Name: Georgi Georgiev Dimitrov (Ggd07)
Age: 19
Location: Europe/Bulgaria
Education: High School
Goals/Realization: At this moment, my goals are, becoming a student, and studying Computer Science since i cant get a game degree anywhere in my country. I am aiming at Game/Software development. Since i was a child i wanted to “be” a game developer/programmer/designer , because i always did let my creativity go, and imagined how i work in a team on a big project. I prefer working in a small team of 4-5 people on a project, since i don’t have my degree yet. After i graduate, i plan on moving into another country and getting a game degree there. After that my most top goals are to get a job in a game/web/software development company, or maybe form a team of “4-5″ friends and work together.
Skills:
Source engine mapping/prop modeling/Source Engine Modding and game development;
Game Maker (GML) Game Development; Software Development
Video/Audio Editing, Filming, Short Film Making, Visual/Audio FX. (Check my Youtube/Vimeo Page);
Flash Animations (stick animation) – just plain fun!
Web Development;
Other Interests: I like to do sports. I am a traceur (if i can call my self one). I have been trainining “freerun” from three years. Also i’ve been bboying from four years, and i also love to beatbox. I do it from four years too. I still do those things in my free time, i enjoy doing them, and as long as my body lets me do them, i will. Also i play the guitar in a band called “Reign Over” in Bulgaria/Vratza.
About Me: I started programming when i was 7 years old. My dad brought me an Apple PC. I learned to program on BASIC on it, from rewriting applications, and reading books about it. I started to make my own applications. After that i changed my PC to a more “powerful one”. I continued learning basic, but i started school, and stopped. After that i found Worldcraft (Valve Hammer Editor before) and some other level editing tools, and started to make maps and mods for the Half Life Engine. I learned how the engine works, and started to make a single player mod.
With that project on , i found about a nifty little program called “Game Maker” Made by a computer scientist – Mark Overmars. It is really powerfull for making little 2D games, after which he added 3D support into future updates. The program has its own GML (game maker language) which is really powerfull and you can expand and even make commercial and more complex and professional games. The tool is not considered a “professional tool”.
I Started making my own project and expanding deep. I had made 3 nifty games, with great concept, and then my hard drive crashed, and i lost all my data/projects. After that i started clean, and here i am.
In this website i will publish or my future projects.
Skills Description:
Software Applications:
Adobe Photoshop;
Adobe Dreamweaver;
Adobe Flash;
Adobe Aftereffects;
Ulead Video Studio;
Sony Vegas;
Microsoft Office;
Reason;
Game Maker;
Valve Hammer Editor;
XSI SoftImage Tool;
Really interested in Modeling/Modding , and learning:
Blender;
3D Studio Max;
Languages:
GML;
XHTML;
CSS;
C++;






