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STICKRUNing

a freerunning stickman game

By Georgi Georgiev Dimitrov (Ggd07)
Sivago Entertainment (2009)

STICKRUNing

Description and features:

Stickrunning is a retro-like action platformer game. It contains movements from martial arts, freerun, parkour and tricking moves.
You will have full control of your characters behavior. All the movement of the character, and his actions are up to you.
You can kick, punch, flip, trick, and do parkour movements such as vaults, catleaps and muscle ups, and other acrobatic movements.

Your enemies will too able to move like that. Some levels will contain chasing – (if you get caught – game over -), others will contain
going threw the level without being killed, and time-trials.

On your way, your teacher (sensei) will guide you (like a tutorial), and you will learn the gameplay and controls.
You have ranks, and whenever your (sensei) shows up, and teaches you a new moves, you will get a rank up – Amateur Traceur, Advanced Traceur and etc.
Every rank you will learn new moves, but so are you enemies.

The game characters are stick animations (well .. daah) because i love to animate stickman. I do it from alot of time and i think i am experienced
enough to make smooth animations for a game. I also drew the building, platform and all other graphics.

The music is drum and bass, since i think it will be really tempting to play the game on it.

HUD:
Status – will show what movement are you doing at the moment.
Rank – You rank until now.
Stage – The level/stage you are on.
Score – Your score points. (made from movements/kills)
Energy – Your Energy Bar (stamina). It will shrink down if you do hard movements, and when it hits 0, you will get tired and
will have to rest, until you can run and do hard movements again.
Injury – This is your injury Bar. When you fall from high, or you are being hit by an enemy, the injury bar grows. When it hits 100% – you die and
the game is over.

Every single feature and concept until now, stands in moderation.

Thanks for your viewing, and check out the screenshots and example video from an early engine sneak peak.

Screenshots and Demos:

Release Date

The game is in an early stage, and no release date is available yet.

Alpha/Beta Testing

The game is in an early stage, and no alpha/beat tests are available for demonstration.

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By Sivago Entertainment - By Georgi Dimitrov (Ggd07).

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